25. 6. 2020899 zhlédnutíThe Mindvine doesn't need to be good at combat because he's so good at hiding behind others!Caves of Qud is a colossal and colossally weird post-apocalyptic ...
Před 7 měsíci5 956 zhlédnutíMi análisis de Caves of Qud. Lo que mola es el COQ Tenéis la guía de inicio hecha por Kasper Hviid en itch.io: https://kasper-hviid.itch.io/printable-co...
12. 6. 201831 tis. zhlédnutíIn this 2018 GDC talk, Freehold Games' Jason Grinblat walks through the novel approach he used to generate histories for Caves of Qud, laying out some common...
Před měsícem34 zhlédnutíGoing back to the good ol' life of an unstable genome chimera! The new Creatures of the 7th Plague update is here too, so let's enjoy all the new content tog...
14. 8. 20155 524 zhlédnutíGet your death caps on and ride the CoQ train once again. This time we're going to be a watervine farmer who finds out he's more than human. But we're still ...
23. 6. 2021126 tis. zhlédnutíIn this 2019 GDC Math for Game Developers session, Freehold Games' Brian Bucklew & Jason Grinblat do an end-to-end walk-through of the systems used to genera...
10. 6. 201529 tis. zhlédnutí"Brian will discuss some of the interesting design decisions he made during the development of both Caves of Qud and his latest game, Sproggiwood."-
23. 12. 201726 tis. zhlédnutíJason Grinblat talks about procedural history generation in Caves of Qud.This video is from the 2017 Roguelike Celebration: https://roguelike.club/event2017...
29. 8. 20187 868 zhlédnutíFrom the 4 Year YouTube Anniversary, Overnight Marathon Stream on August 26th - Part 7/9Caves of Qud on Steam: https://store.steampowered.com/app/333640/Cave...
11. 4. 202238 tis. zhlédnutíIn this 2019 Math for Game Developers session, Freehold Games’ Brian Bucklew and others walk through the novel, multi-pass approach used to generate ruins in...